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Old Aug 16, 2006, 05:32 AM // 05:32   #41
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Quote:
Originally Posted by Yanman.be
I don't suck. Even without teleport spells (My personal skills makes up for not being able to get out of hazard quick )
We cleared forest, forgemaster quest, spider cave...everything. Not a stone uncovered.
How impressive, an Assassin actually GETTING INTO a FoW group. Did you have guildies take you. All this unncecissary Assassin hate has me wondering. Good build btw.

Actually, another use for Assassins is Temple Strike, they can be about as useful as a Broad Head Arrow ranger in some areas.
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Old Aug 16, 2006, 05:41 AM // 05:41   #42
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So do you make it a point to try and be an unconstructive ass or does it come naturally?

I already said something about him retrying his build, though I said it in a way that wasn't like an overinflated pompus dick, maybe you could try it too.

Why the hell are you even in the assassin forum if all you do is post meaningless garbage?

Oh and just so I can salvage this post from the depths of hells it's going to for talking to you:

1.)Unsuspecting strike
2.)Wild strike
3.)Critical strike
4.)moebious strike
5.)Vig spirit
6.)live vicariously (or a self heal if you prefer)
7.)Dash
8.)Res

Wait until the tank aggros (which I now see the group was lacking) then dash in under the effects of your enchants and wail away. Should someone even LOOK at you funny dash the hell out of there and regen. Works all the time for me should do pretty well for you too, gl.

See that Mera? I just told you off and helped out someone on the thread, go me.
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Old Aug 16, 2006, 04:11 PM // 16:11   #43
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I think it's simply poor work from Anet to teach us all how to play assassins.
The whole game is about killing afflicted. These annoying guys explode when you kill them so that any assassins standing nearby, which they will be cos they will have just killed them in melee, will take huge explosion damage, and will never live to see the next fight. That's why they're hated, because Anet didn't really think about things like that tbh. Assassins dont have the ability to leave the fight before anything around them dies. There aren't enough skills, and missions like vizunah square have so many monsters there that there is no way an assassin can survive it. I'm sure a wide open area like what nightfall looks like will be much better for them, but I don't think theyre available in that game are they?
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Old Aug 16, 2006, 05:51 PM // 17:51   #44
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Quote:
Originally Posted by Renegade26
I think it's simply poor work from Anet to teach us all how to play assassins.
The whole game is about killing afflicted. These annoying guys explode when you kill them so that any assassins standing nearby, which they will be cos they will have just killed them in melee, will take huge explosion damage, and will never live to see the next fight. That's why they're hated, because Anet didn't really think about things like that tbh. Assassins dont have the ability to leave the fight before anything around them dies. There aren't enough skills, and missions like vizunah square have so many monsters there that there is no way an assassin can survive it. I'm sure a wide open area like what nightfall looks like will be much better for them, but I don't think theyre available in that game are they?
talk about anet fault, just look at the low level assasin hencie, they got a random teleport spell and oftern get aggro from a group nearby! Thats the reason i never take Assasin hencie, they are aggro bomb, not sure about the higher level ass hencie tho.
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Old Aug 16, 2006, 07:24 PM // 19:24   #45
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Not really an effort to join a group. I know the mesmer in the picture. The monk said he was confident that 1 Rit should be enough so he can do the minor healing ( GoR + divine spirit + spam orison ). Too bad the crit barrager had to leave.

*I don't have a guild atm*

Last edited by Yanman.be; Aug 16, 2006 at 07:55 PM // 19:55..
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Old Aug 16, 2006, 10:09 PM // 22:09   #46
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Quote:
Originally Posted by hated
Yeah shadow steps really really suck. I've made it a point to never use any ever again, unless I know I have someone to back me up.

Oh and to yammen (the guy who posted the big pic), try using a smaller combo in pve. Something that long and dependant is going to get you killed every time.
That's his build, and you won't die often if you let the others get agro.

oh, AoD is still good and so is shadow of haste , all you need for SoH is a cancel stance and boom, your in the safety zone.
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Old Aug 17, 2006, 04:34 AM // 04:34   #47
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I didn't say that it wasn't a good build, just that it would get one killed quite often in pve.

Also while I love the shadow stepping ability of AoD, being an elite knocks it off my skill bar as moebious is better for me. While shadow of haste and a cancel work very well together, it's kind of a shame that all other teleports are a bit lacking.

All in all I'd rather have a run skill like dash rather then a teleport any day. Though hopefully one day this will change.
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Old Aug 17, 2006, 07:42 AM // 07:42   #48
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Hated, try the build, if you die alot, it's because you try to tank.


It's a good build to use in Tyria. Really.
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Old Aug 17, 2006, 11:45 AM // 11:45   #49
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Quote:
Originally Posted by Saider maul

Hell, its the only class that can not 55. lol
lmao, well that wont be for long, soon im posting a 55 assasin and SS uw dual farm, and a 55 troll farming assasin =D

For the UW one theres no reason it wont work but it hasnt been tested, i need a SS in zin ku corridor when we have favor to go in with me. If anyone wants to help me out with this, my IGN is asasinate you/ tank anyone/ im your monk. Id really appreciate it

Last edited by narud; Aug 17, 2006 at 11:52 AM // 11:52..
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Old Aug 17, 2006, 11:50 AM // 11:50   #50
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Sure sins can 55... 4 regen....and with a WAND 30 something energy!

Last edited by Yanman.be; Aug 17, 2006 at 12:39 PM // 12:39..
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Old Aug 17, 2006, 12:00 PM // 12:00   #51
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and with shrouded armor, i have 38 energy on my build. What i really like, what im using to block rend enchantments is a far superior SB. If you know assasin elites well, its not hard to think of what im using.

Last edited by narud; Aug 17, 2006 at 12:04 PM // 12:04..
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Old Aug 17, 2006, 12:08 PM // 12:08   #52
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Quote:
Originally Posted by Yanman.be
Sure sins can 55... 4 regen....and with a staff 30 something energy!
I think you forgot that you cannot use staff in 55 since you need the -50 offhand. Nevertheless: shrouded set+totem axe=37 energy so still viable if you can figure out your offense.
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Old Aug 17, 2006, 12:13 PM // 12:13   #53
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Quote:
Originally Posted by Karmaniac
I think you forgot that you cannot use staff in 55 since you need the -50 offhand. Nevertheless: shrouded set+totem axe=37 energy so still viable if you can figure out your offense.
on troll farming i use a monks SoJ and zealots fire. then use assasin evasion and running skills. For the UW u dont deal damage, and for once a assasin is MEANT to take damage .
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Old Aug 24, 2006, 10:34 PM // 22:34   #54
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back to some brief thing said earlier. i'm currently at sunjiang with my ass, and am obviously not having an easy time finding a group. my question is, has anyone been able to hench that? i got stuck at the room with spikes the first time, then the second got CREAMED at the poison area. my biggest problem is that nobody even trusts assassins, even tho they are that far (its not really "far", but there are a few difficult missions between that area and beggining) and if said person was to get that far, then they obviously have some sort of potential. either way, there was waaaaaaaay to many f---ing noobs who skewed the original view of the assassin, and bringing that proffesion back up to a good impression is either gunna take alotta work from the talented (shudnt be a prob, with so many ppl improving builds and such), or a minor update to "fix" a few things.

as for the lack of shadow stepping, yes, it is a problem. i love that whole idea of popping in and popping out, its great. another thing that really was disapointing is that when one things of the term "assassin", first thing that comes to mind is stealth. i believe that some sort of steath factor shud be included into the game. its a long shot i kno, but if done properly, it cud really be sweet.
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Old Aug 25, 2006, 02:19 AM // 02:19   #55
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why can't we be like the shrouded oni? undetectable until we pop out and start attacking. LOL

it's a longshot, but hey, that should be really fun!
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Old Aug 25, 2006, 07:43 AM // 07:43   #56
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whats up with assasins? noobs thats it. noobs badmouth the good assasin name.
as long as you use a good build that has self healing u WILL own and everyone will start to like assasins.
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Old Aug 25, 2006, 07:18 PM // 19:18   #57
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Assassins have the problem of not having a defined role in PvE, no one will ever take you to the Deep or Urgoz Warren. Getting into UW/FoW is around the same chance as well. I can just press B, and note that hardly any assassins appear in the guild battles, especially Hall of Heroes. It's not just the bad assassins who account for this, it's the fact that the class itself needs help, especially in PvE, and a little in PvP.

Critical strikes are lacking on monsters above lvl 20, A-net should have made it so the chance to crit on monsters higher than lvl 20 acts as lvl 20, considering assassins have an attribute based entirely around criticals, and assassins are supposed to be able to solo spike targets.

Besides that, skills themselves need attention. Many skills have been weakened or left in a lesser state due to other classes being able to use them better than the assassin can. Plus, assassins are too easily shutdown by others, since their attacks are nearly all conditional. One could say warriors are easily shutdown as well, but at least they can still tank regardless. Mitigating damage is an issue as well; For example, hammer rangers seem to do a better job in PvP. They spike, have high AL vs elemental, and have a 75% block/evade stance.

That aside, Sunjiang District is entirely doable with henchies: http://img165.imageshack.us/my.php?image=gw282ck0.jpg

I just went there to cap, just make sure you choose the right henchmen that complements your build. I went with Jamei, Professor Gai, Eve, Zho, Talon Silverwing, Lo Sha, and Kai Ying.
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Old Aug 25, 2006, 08:59 PM // 20:59   #58
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I was LFG for fow earlier, advertised as "experienced assassin or crit barrager lfg for fow ". I got several messages complaing I could not use barrage because I was A/E at that time. That just shows how stupid people are there. I don't even want to play with them.
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Old Aug 25, 2006, 11:55 PM // 23:55   #59
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Quote:
Originally Posted by Yanman.be
I was LFG for fow earlier, advertised as "experienced assassin or crit barrager lfg for fow ". I got several messages complaing I could not use barrage because I was A/E at that time. That just shows how stupid people are there. I don't even want to play with them.
Try:

"Experienced Assassin who does not tank, Knows agro and agro management, can kill annoying enemie support units in <2 seconds. I can visit senji's corner to be a Critical Barrager Aswell."
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Old Aug 26, 2006, 12:44 AM // 00:44   #60
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Quote:
Originally Posted by Yanman.be
I was LFG for fow earlier, advertised as "experienced assassin or crit barrager lfg for fow ". I got several messages complaing I could not use barrage because I was A/E at that time. That just shows how stupid people are there. I don't even want to play with them.
Even Yanman get rejected. there is no hope of FoW armor for me
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